Wavefall setting note

Why Homebush works as a map

Homebush has stadiums, concourses, loading docks, tunnels, stairs, roads, and open ground. That makes danger easy to picture.

Cover of Wavefall by Slop Dealer
Cover art from Wavefall.

Plain version

Wavefall starts in Sydney. Homebush Olympic Park gives the story real places to move through.

This is spoiler-free. I am using this post to explain the series idea, not to walk through the plot.

The place already has levels

Homebush works because it already feels built for movement. Stadium paths, concourses, loading docks, stairwells, service corridors, parking areas, roads, and open ground all create choices.

A game-like system changing the city does not need to erase that. It can make the old map matter more.

A tournament start keeps it physical

Cal begins near a Historical European Martial Arts tournament. That means blades, footwork, protective gear, exhausted people, and a crowd that knows enough about fighting to be useful and wrong in interesting ways.

Wavefall is not only about getting game-like rules. It is about bodies moving through real spaces while those rules arrive too fast.

Open ground is not empty

A wide concourse can be a blessing if you need to run. It can be a problem if there is nowhere to hide. A service tunnel can be cover, or a trap with one bad exit.

That is why Homebush is more than a backdrop. It gives the system something solid to break against.

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