This is spoiler-free. In Wavefall, the system changes the city, but people still need simple answers: which way is safe, which door is blocked, where can someone rest, and which hall should no one enter.
The signs are simple on purpose. Arrows mean passable. A bar means blocked. A circle can mean shelter. A circle with a slash means the shelter is no good anymore. Triangles mean danger, and a double triangle means do not get cute.
Homebush makes the danger easy to picture
Homebush Olympic Park is not a blank arena. It has stadium shells, concourses, service tunnels, loading docks, stairwells, perimeter roads, and open spaces that stop being neutral once people need cover.
That kind of place gives the ruleset friction. A loading dock can become a choke point. A concourse can be too exposed. A service corridor can save time or eat a group because the corner is blind and the ceiling is low.
The signs are not magic
The signs are made by people. Spray paint, grease pencil, scratches, tied fabric, stacked debris. They can fade. They can be wrong. They can be overwritten by someone with a different plan or worse judgement.
That matters because it keeps movement social. A safe path is a memory, a warning, and sometimes a little argument on a wall. People report paths, argue over signs, and learn which symbols deserve trust.
Why I like it
It makes progression touch pavement. Your build does not float above the city. It has to cross a road, hold a stairwell, decide whether a warning is fresh, and get people back before the map changes again.
That is the simple note for Wavefall: the system arrives, but the city is still made of doors, corners, bad sightlines, and messages left by people who would prefer to survive.
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